Namespace sandboxe.component.type
Defined in: docbase.js.
Constructor Attributes | Constructor Name and Description |
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Component type do be passed to the addComponent function.
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Field Attributes | Field Name and Description |
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<static> |
sandboxe.component.type.clock
Adds a clock/timer component to the entity.
|
<static> |
sandboxe.component.type.dataTable
Adds a data storage object to the entity.
|
<static> |
sandboxe.component.type.gui
Adds a gui-helper object to the entity.
|
<static> |
sandboxe.component.type.mutator
Adds an easing function object to the entity.
|
<static> |
sandboxe.component.type.object
Adds a generic component object to the entity.
|
<static> |
sandboxe.component.type.object2d
Adds a 2D collision and movement helper to the entity.
|
<static> |
sandboxe.component.type.renderLight
Adds a 3D lighting component to the entity.
|
<static> |
sandboxe.component.type.renderMesh
Adds a 3D mesh renderer component to the entity.
|
<static> |
sandboxe.component.type.scheduler
Adds a timed function manager component to the entity.
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<static> |
sandboxe.component.type.shape2d
Adds a 2D rendering component to the entity.
|
<static> |
sandboxe.component.type.stateControl
Adds a state machine to the entity.
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<static> |
sandboxe.component.type.text2d
Adds a 2D text rendering component to the entity.
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Field Detail
<static>
sandboxe.component.type.clock
Adds a clock/timer component to the entity. See clock
<static>
sandboxe.component.type.dataTable
Adds a data storage object to the entity. See dataTable
<static>
sandboxe.component.type.gui
Adds a gui-helper object to the entity. See gui
<static>
sandboxe.component.type.mutator
Adds an easing function object to the entity. See mutator
<static>
sandboxe.component.type.object
Adds a generic component object to the entity. See component
<static>
sandboxe.component.type.object2d
Adds a 2D collision and movement helper to the entity. See object2d
<static>
sandboxe.component.type.renderLight
Adds a 3D lighting component to the entity. See renderLight
<static>
sandboxe.component.type.renderMesh
Adds a 3D mesh renderer component to the entity. See renderMesh
<static>
sandboxe.component.type.scheduler
Adds a timed function manager component to the entity. See scheduler
<static>
sandboxe.component.type.shape2d
Adds a 2D rendering component to the entity. See shape2d
<static>
sandboxe.component.type.stateControl
Adds a state machine to the entity. See stateControl
<static>
sandboxe.component.type.text2d
Adds a 2D text rendering component to the entity. {See @link text2d}