Material::State Struct Reference
#include <Material.h>
Description
THe editable state of the Material.
Properties | |
Color | ambient |
Color | diffuse |
Color | specular |
float | specularAmount |
float | diffuseAmount |
float | shininess |
float | userData [32] |
Field Documentation
Color ambient |
The ambient color of the material.
Color diffuse |
The diffuse color of the material.
Color specular |
The specular color of the material.
float specularAmount |
The amount of specular light that should be allowed.
float diffuseAmount |
The amount of diffuse light that should be allowed.
float shininess |
The amount of reflected specular light.
float userData[32] |
Data that depends on the drawing mode. In implementations that support shaders, this can be used as you see fit.
The documentation for this struct was generated from the following file:
- /home/jc/git/Dynacoe/DynacoeSrc/includes/Dynacoe/Material.h