- n -
- Name() : Assets
- NeedsUpdate() : Transform
- New() : Assets , ViewManager
- NewMain() : ViewManager
- NewMutation() : Mutator
- NewRandomMutation() : Mutator
- NextTextureFrame() : Material
- Normalize() : Vector
- NormalizedL() : AudioSample
- NormalizedR() : AudioSample
- Note() : Sequence::Note
- NumBytes() : AudioBlock
- NumObjects() : Mesh
- NumSamples() : AudioBlock
- NumVertices() : Mesh