33 #ifndef H_DC_BACKENDS_RENDERER_STATIC_STATE
34 #define H_DC_BACKENDS_RENDERER_STATIC_STATE
36 #include <Dynacoe/Backends/Renderer/Renderer.h>
53 RenderBufferID vertices;
60 RenderBufferID materialData;
64 RenderBufferID modelData;
69 Framebuffer * samplebuffer;
74 std::vector<std::pair<int, int>> * textures;
82 std::vector<uint32_t> * indices;