33 #ifndef H_DC_GL_RENDER_TARGET_FBO_INCLUDED
34 #define H_DC_GL_RENDER_TARGET_FBO_INCLUDED
36 #include "GLRenderTarget.h"
39 class GLRenderTarget_FBO :
public GLRenderTarget {
42 ~GLRenderTarget_FBO();
45 void Resize(
int,
int);
63 void GetRawData(uint8_t *);
66 void SetFiltering(
bool);